I’m a big fan of simplicity. It’s easier to learn, understand, maintain, and optimize. It’s also easier to write for, debug, and handle errors. As such, I tend to think a lot about how we code in C and C++.
Function Call Tests
I did a quick test just to see what the cost of different methods of function calling are. Lots of people say “Soandso is more expensive” but I rarely see anyone quantify what “more expensive” means. These tests are just