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Month: July 2016

Simplicity

I’m a big fan of simplicity. It’s easier to learn, understand, maintain, and optimize. It’s also easier to write for, debug, and handle errors. As such, I tend to think a lot about how we code in C and C++.

random July 8, 2016 Uncategorized No Comments Read more

Function Call Tests

I did a quick test just to see what the cost of different methods of function calling are. Lots of people say “Soandso is more expensive” but I rarely see anyone quantify what “more expensive” means. These tests are just

random July 8, 2016 Uncategorized No Comments Read more

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